Cities: Skylines has just received a brand new update, bringing the game to version 1.0.7b, and adding a series of brand new bug fixes relating to mod management, cloud saves, and solutions to problems with the asset editor.
Cities: Skylines launched earlier this month and conquered the hearts and minds of many different PC owners through its solid city management simulator mechanics, not to mention the great support from the modding community that's already made many different changes to the game.
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Cities: Skylines patch 1.0.7b is now live on Steam
Since its debut, the game received a major update last week, and now, after just confirming that weekly patches shouldn't be expected by fans, developer Colossal Order has launched a new update for Cities: Skylines, taking the game to version 1.0.7b.
![Fixed Fixed](/uploads/1/2/6/4/126421054/481698739.jpg)
The new patch brings forth once again a variety of fixes for bugs that have been reported by the community since the game's debut on the Steam platform for PC, Mac, and Linux computers.
- The game introduces new gameplay elements, allowing you to experience the thrill and hardships of creating and maintaining a real city.
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- Ans: It's tricky. Data files in this version are from v1.0.0.5, but the executable - from v1.0.0.1, cause 3DM never cracked the latter versions. But it's fully playable till the end. Just follow the instructions to overcome bugs. Ques: I can't play Mission 46, it's loading forever.
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Free update with new landscaping tools coming out today!1 Let's first see how it looks: Last week we went over the new features and today we should look into what else this patch brings along. Not only did we work on the water structures and landscaping tools but also tried to fix as many bugs as we could as well as work on improvements. Similar work will continue during the spring, so please.
Colossal Order emphasizes that it's currently working on other bug fixes, and that it's going to share a roadmap for more transparency, so that people know that they're respective errors are being investigated.
'If your specific issue has not been fixed it most likely means we're tracking and attempting to solve it. We will share a more long-term road map on what's to come in a not too distant future. Expect an update regarding that, tunnels, wall-to-wall buildings, bugs we're tracking and more within a not-too-long-period-of-time (or as some of our colleagues in the industry would say, soon),' the studio says on the official forums.
In terms of actual content, patch 1.0.7b for Cities: Skylines brings a new warning when enabling a mod, better cloud save management, as well as a command line parameter to limit the framerate of the game.
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Many other specific bug fixes are included in the patch, so check out the full changelog below.